The learning objective of this project was to partner with a real-world organization and conduct a design evaluation of one of their products. We partnered with NexTech to analyze their product
ARitize—an Augmented Reality (AR) mobile application. NexTech's design challenges for us were locating areas where users struggle within the app and aiding the learning curve for their novice AR users. We analyzed two portions within the ARitize mobile application: their public platform and AR experiences used by Ryerson University science students, which can only be accessed through QR codes.
Our design evaluation consisted of a usability study held virtually with 7 participants, a pre-test questionnaire to gauge new user expectations and their initial conceptual models, a post-test interview, and a post-test questionnaire to compare how users' conceptual models may have changed. Based on the data, we created a compilation and analysis and mock-ups of a potential redesign solution. We used a
think-aloud method during the study to understand how the app’s interface causes complications for the user when completing a task.